Product Development

Product Development

This is not merch. This is a fashion brand with your name on it.

We do not start with a product catalogue and apply your logo. We start with questions about who you are, what your audience represents, and what this brand needs to stand for — then we build from there.

Our in-house creative director and design team develop the brand guidelines first. Visual identity, colour systems, typography, tone. From those guidelines comes the design concept. From the concept comes the first collection. Every step is deliberate. Every draft is refined until it is right.

Category

Product Development

Product Development

Example of a blank hoodie being measured and ready for customisation
Example of a blank hoodie being measured and ready for customisation

Product Range

Product Range

Product Range

Theres always the basics: T-shirts, hoodies, jackets, caps, beanies, socks, accessories.

This starts your core collection. From there we develop special limited edition drops that are specific to the brand: skateboards, technical outerwear, wallets, keychains, objects that make sense for who your audience is. Nothing generic. Nothing off the shelf.

There isn't a product we cannot produce.

We manage sampling, revisions, and final sign-off, with our trusted and tested manufacturers. We design the packaging and the unboxing experience. What reaches your customer is exactly what was approved — in the right materials, at the right quality, presented the way it was intended.

Your audience will know the difference. We make sure of it.

Closeup of the madkat fotrnite collaboration done with rubius + epic games
Example images of hoodies and sweatpants ready for a photoshoot, fully customised

Sampling + Prototypes

Sampling + Prototypes

Sampling + Prototypes

Before anything goes into production, it is built once, worn, tested, and scrutinised. We manage the full sampling process — first prototypes, fit corrections, material checks, colour accuracy, construction quality. If it is not right, we adjust the tech packs and it goes back. We do not set a production run in motion because a deadline is approaching. We set it in motion because the sample is exactly what it needs to be.

This stage is where most operations cut corners. It is where we do not.

example of a hoodie during a photoshoot

Product Photo + Video Content

Product Photo + Video Content

Product Photo + Video Content

No product is complete without the photos and videos to show it off. Snippets of production / manufacturing, combined with final product images for the website. Close-up images, along with professional photoshoots to give your community a strong idea of the fit, setting, and culture of the items.

We can assist, orchestrate, or fully handle this. You are the captain, we facilitate what you need to make your brand succeed.


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02

//ABOUT

Since 2000

Frequently
Asked Questions

02

//ABOUT

Since 2000

Frequently
Asked Questions

//ABOUT

Since 2000

Frequently
Asked Questions

02

//ABOUT

Since 2000

Frequently
Asked Questions

01

How do I know when I've Outgrown Printing on Demand, and how is it best to transition out?

02

We’re planning a major drop and can’t afford production mistakes. How do you handle this added pressure?

03

Which top Spanish Gaming Creators have you worked with?

04

We want our merch to feel like a real clothing brand — not just creator merchandise. Who can support that?

05

We’re considering manufacturing outside Spain for cost reasons. Is that risky?

06

We need confidentiality and professionalism. Can manufacturers handle that?

07

How do I move from occasional drops to a long-term merch brand?

08

Can you handle 100,000+ unit influencer launches?

How do I know when I've Outgrown Printing on Demand, and how is it best to transition out?

We’re planning a major drop and can’t afford production mistakes. How do you handle this added pressure?

Which top Spanish Gaming Creators have you worked with?

We want our merch to feel like a real clothing brand — not just creator merchandise. Who can support that?

We’re considering manufacturing outside Spain for cost reasons. Is that risky?

We need confidentiality and professionalism. Can manufacturers handle that?

How do I move from occasional drops to a long-term merch brand?

Can you handle 100,000+ unit influencer launches?

01

How do I know when I've Outgrown Printing on Demand, and how is it best to transition out?

02

We’re planning a major drop and can’t afford production mistakes. How do you handle this added pressure?

03

Which top Spanish Gaming Creators have you worked with?

04

We want our merch to feel like a real clothing brand — not just creator merchandise. Who can support that?

05

We’re considering manufacturing outside Spain for cost reasons. Is that risky?

06

We need confidentiality and professionalism. Can manufacturers handle that?

07

How do I move from occasional drops to a long-term merch brand?

08

Can you handle 100,000+ unit influencer launches?

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER